Much like the Bayek leather gauntlet, I created this hidden blade well before Assassin’s Creed Origins released. Therefore, I had to base a lot of my decisions on the look of the blade based off of the Cosplay Reference Guide and the CGI trailer.
Modeled in Blender and printed through Shapeways, the prototype did have some flaws, but it was serviceable enough for photo purposes and I am a particular fan of the painting. To see it in action, check out our Bayek Cosplay Photoshoot we did in the Spring of 2018.